Project Info
| Team Size | 3 |
| Role | Design Engineer, Technical Artist |
| Responsibilities | Responsible for rendering pipeline, shader programming, development of weather effects such as rain and snow, and coordination and acceptance of external resource teams. |
| Duration | 6 months |
| Platform | HyperOS 2.0 |
| Tech Stack | Rust, React, Threejs |
Ideas
The HyperOS Weather App is a built-in system application, distributed with hardware, and is the first choice for 400 million Xiaomi personal terminal users to check the weather. Humidity, air pressure, wind direction, altitude, and other meteorological parameters are numerous and complex, making it difficult for the general public to relate these obscure parameters to their needs within 40 seconds. Strictly following meteorological physics formulas for weather system visual rendering can utilize this intuitive reflection, effectively, immersively, and naturally conveying weather information to users.